Quiet puzzle game

Sumi Mahjong

A quiet iPhone tile-matching game with hand-tuned ink tiles, offline play, and optional one-time theme unlocks.

Platform
iPhone / iOS / Game
Status
App Store / No ads / No tracking
Audience
Players who like lightweight puzzle games without ads, stamina systems, or leaderboard pressure.

Product Overview

Sumi Mahjong is positioned as A no-ads, no-account, no-tracking ink-style Mahjong matching game.

It currently lives across iPhone / iOS / Game, with public status marked as App Store / No ads / No tracking. This page keeps the download path, repository, privacy boundary, support contact, and build diary under one domain.

Normal play does not require network access. Optional purchases are handled by Apple StoreKit.

Platform
iPhone / iOS / Game Current status: App Store / No ads / No tracking
Audience
Players who like lightweight puzzle games without ads, stamina systems, or leaderboard pressure. The page explains the product in user-facing language, not just developer notes.
Privacy
No personal data collected by the product itself Normal play does not require network access. Optional purchases are handled by Apple StoreKit.
Build record
Connected to product diaries The product is also used as a reusable teaching case.

Why It Matters

Each product page is written for users, reviewers, and builders: what it solves, what it does not solve, and what can be reused.

Clear positioning

A quiet iPhone tile-matching game with hand-tuned ink tiles, offline play, and optional one-time theme unlocks.

Trust boundary

Normal play does not require network access. Optional purchases are handled by Apple StoreKit.

Reusable learning asset

Related course hooks include iOS small game, StoreKit 2, No-ads product design, Multilingual launch.

Core Experience

144 hand-tuned ink Mahjong tiles

This is one of the public-facing capabilities or lessons used to explain Sumi Mahjong clearly to users, reviewers, and future readers.

Classic two-turn matching rule

This is one of the public-facing capabilities or lessons used to explain Sumi Mahjong clearly to users, reviewers, and future readers.

Undo, hint, and shuffle

This is one of the public-facing capabilities or lessons used to explain Sumi Mahjong clearly to users, reviewers, and future readers.

No ad SDKs, accounts, or third-party tracking

This is one of the public-facing capabilities or lessons used to explain Sumi Mahjong clearly to users, reviewers, and future readers.

Design Principles

Keep the public promise narrow

The page should only promise what the current product, review state, and distribution channel can actually support.

Make privacy inspectable

Normal play does not require network access. Optional purchases are handled by Apple StoreKit.

Turn the build into teaching material

The product page and diary series should help other builders understand the decisions, tradeoffs, launch work, and mistakes behind the result.

Build Diary

The diary records the product from idea, design, implementation, review, launch, operations, and post-release learning.

iOS small gameStoreKit 2No-ads product designMultilingual launch
View all build notes

Privacy and Support

Normal play does not require network access. Optional purchases are handled by Apple StoreKit.