Clear positioning
A quiet iPhone tile-matching game with hand-tuned ink tiles, offline play, and optional one-time theme unlocks.
Quiet puzzle game
A quiet iPhone tile-matching game with hand-tuned ink tiles, offline play, and optional one-time theme unlocks.
Sumi Mahjong is positioned as A no-ads, no-account, no-tracking ink-style Mahjong matching game.
It currently lives across iPhone / iOS / Game, with public status marked as App Store / No ads / No tracking. This page keeps the download path, repository, privacy boundary, support contact, and build diary under one domain.
Normal play does not require network access. Optional purchases are handled by Apple StoreKit.
Each product page is written for users, reviewers, and builders: what it solves, what it does not solve, and what can be reused.
A quiet iPhone tile-matching game with hand-tuned ink tiles, offline play, and optional one-time theme unlocks.
Normal play does not require network access. Optional purchases are handled by Apple StoreKit.
Related course hooks include iOS small game, StoreKit 2, No-ads product design, Multilingual launch.
This is one of the public-facing capabilities or lessons used to explain Sumi Mahjong clearly to users, reviewers, and future readers.
This is one of the public-facing capabilities or lessons used to explain Sumi Mahjong clearly to users, reviewers, and future readers.
This is one of the public-facing capabilities or lessons used to explain Sumi Mahjong clearly to users, reviewers, and future readers.
This is one of the public-facing capabilities or lessons used to explain Sumi Mahjong clearly to users, reviewers, and future readers.
The page should only promise what the current product, review state, and distribution channel can actually support.
Normal play does not require network access. Optional purchases are handled by Apple StoreKit.
The product page and diary series should help other builders understand the decisions, tradeoffs, launch work, and mistakes behind the result.
The diary records the product from idea, design, implementation, review, launch, operations, and post-release learning.
Normal play does not require network access. Optional purchases are handled by Apple StoreKit.